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CASTLE COURTYARD
RESPONSIBLE FOR
Modeling, texturing, level design
DESCRIPTION
This environment was modeled with modular kit pieces and hero assets. Inspired by European fountains, courtyards, and castles, The Castle Courtyard aims to dwarf the player in a large environment while creating the feeling of a small intimate space that alludes to interior environments.
YEAR
2020
GENRE
Game art
SOFTWARE
Maya, Substance Painter, ZBrush, and Unreal.




Environment Design

Concept Stage
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