CASTLE COURTYARD

RESPONSIBLE FOR

Modeling, texturing, level design

DESCRIPTION

This environment was modeled with modular kit pieces and hero assets. Inspired by European fountains, courtyards, and castles, The Castle Courtyard aims to dwarf the player in a large environment while creating the feeling of a small intimate space that alludes to interior environments.

YEAR

2020

GENRE

Game art

SOFTWARE

Maya, Substance Painter, ZBrush, and Unreal.

Environment Design

Concept Stage