3D Artist | Animator
3D MODELING & ANIMATION PROJECTS
The Castle Courtyard is a game environment developed using Maya, Substance Painter, ZBrush, and Unreal. This environment was developed using modular kit pieces as well as hero assets. Inspired by European fountains, courtyards, and castles, The Castle Courtyard aims to dwarf the player in a large environment while creating the feeling of a small intimate space that alludes to interior environments.
Olivia O'Shea is an original character design developed using Maya, Substance Painter, ZBrush, and Photoshop. Olivia's design focuses on realistic appearances while maintaining optimized polycounts for game engines.