3D Modeling

I enjoy modeling assets for film and video games with both hard surface and organic applications. Below are examples of my environment, prop, and character models. I have experience working with Autodesk Maya, ZBrush, Substance Painter, Unreal Engine, and Unity. 

Castle Environment.jpg
Chair Model in 2 Styles.jpg
Danish Country Store Environment.jpg
Olivia O'Shea Character Model.jpg
Lighthouse Keeper.jpg